![]() Yes, the earlier maps are basically just random generated maps with some guaranteed sectors on them and a handful of quests. I have a pretty big post on this subreddit, kinda my "Captain's log" about how my campaign run went. I guess it's a bit early to say how difficult the other campaigns are, but my interest is really dropping from the bland map design and the ezpz difficulty. ![]() Starting the dvar campaign now and it seems like the first map is full of allies once again. Really easy if your heroes have decent mods. 1 enemy on the first map if you choose alliance, and on the 2nd map you just have to kill one player to win. I do like the fact that you have more choices to make in Planetfall, but not sure why they would abandon the map design like that.Īlso the kirko maps were insanely easy. I don't know, it's just that AOW3 had some memorable maps in terms of map design while planetfall just feels like someone chucked it in a random generator. I feel like I'm just going through 4 different maps with slightly different continents and water content. ![]() I've played through the vanguard and kirko campaign now, and the maps don't feel customised at all.
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